Description
When your spaceship experiences sudden turbulence, it's up to a tiny, eager robot to save the day. Explore the ship and lend a hand to your crewmates as you uncover how this diverse bunch ended up traveling the stars together. With magnetic feet that let you walk on any surface in zero gravity, no obstacle is out of reach in this heartwarming sci-fi adventure.
History
Our colleague, Aurel Eppert, came up with the idea for OrbitOddities last year during an internal game jam. The team loved the sweet robots rescuing astronauts in zero gravity. Since then a lot has been done in refinining the core concept: We adore our cozy world and diverse characters, and are proud of how smooth the movement feels.
Features
- Built in Godot engine
- Targeting a full release.
- Character: Diverse cast of nine characters
- 2D Pixel Art: Cute and cozy, endearing, silly
- Objectives: Help characters with their problems and learn more about them. Explore the station and just additionally solve tasks with minor puzzle elements.
- Core Mechanic: You can walk on magnetic walls and flip from surface to surface. 360° movement
- Current Proof-of-Concept (POC) offers a ~10 minute gameplay preview.
Videos
Images
Logo & Icon
Awards & Recognition
- "Finalist for Horizon Award at GG Bavaria 2026 award." GG Bavaria 2026, March 8th, 2026
- "Financially supported by FFF Bayern and the budgetary funds of the Free State of Bavaria." FFF-Bavaria 2026, Munich Gamerei, July 28th, 2026
Selected Articles
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This game was made for me.
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Unglaublich cool der Roboter, die Sprecherin, und die ganze Deko!
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Ich feiere den Wurm!
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Love it: Die Roboter Deko ist mega! Warum auch immer er ein Kissen braucht…
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Mal was ganz anderes: Die Mechanik und alles ist so cute!
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Ich möchte das Spiel kostenlos für den chinesischen Markt übersetzen!
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Additional Links
- Presseartikel: GamesWirtschaft.de
- Berichterstattung zur FFF-Bayern-Förderung von Cozy Sci-Fi Game Orbit Oddities. gameswirtschaft.de.
About MobiusCode
- Boilerplate
- MobiusCode is working on the future of all things code. Inventors and gamers at heart we move the border further in the direction of new technologies and brand new gaming concepts for ourselves but also for our national and international customers.
- More information
- More information on MobiusCode, our logo & relevant media are available here.
Orbit Oddities Credits
- Anas Pomelova
- Game Director & Tech Art
- Anni Glockemeier
- Story & Art
- Alex Menshikova
- Level Design & Programming
- Aurel Eppert
- Initial Idea & Programming
- Victor Apostol
- Programming
- Tristan Schubert
- Programming & Marketing
Contact
- Inquiries
- hi@mobiuscode.com